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Quick reference
DFMEA Severity Rating
Severity is one of the three scoring categories of the Design FMEA. Severity scores the impact of the failure mode effect upon the customer or user of the product.
When to use
The scoring of an FMEA is step 5 in the Design FMEA process. When doing scoring, severity is normally done first.
Instructions
Using customer input from use cases, complaint data, or focus groups, determine the impact or effect of what happens when each failure occurs. If there is no customer data, the subject matter experts on the team should provide the effect for each failure. Record this effect in the next column of the FMEA form. It is possible for one failure to have multiple effects.
Once the effect has been recorded, score the severity of that effect with respect to the customer or user experience. Use your organization’s scale for scoring with high values representing severe effects and low values representing insignificant effects.
The tables below show the scoring criteria from the IEC 60812 standard.
Select the highest score that reflects the severity condition of the effect. The severity term is only for guidance, the criteria is what should be used when making your decision. Once the value is determined, enter it onto the Design FMEA form in the severity column.
Note: The colors are added to enhance the learning, they are not a required part of the analysis.
Hints and Tips
- Notice that the two highest levels are those associated with personal injuries, all others are affecting product performance in some manner.
- Many of the scoring levels are similar, with the difference being whether the problem occurred at the first instance of operation or installation or whether the problem developed over a period of time that was shorter than the expected product life.
- The low score values are for effects that do not directly impact performance, but the effect in some way impacts satisfaction. This is normally an aesthetic or workmanship issue.
- One failure mode can have multiple effects. Score each one individually, just add another line below the failure and place the additional effect on that line.
- 00:04 Hello, I'm Ray Sheen.
- 00:06 Well, let's begin the scoring process with our failure modes.
- 00:09 This is step 5 in your Design FMEA process.
- 00:13 We start with severity ratings.
- 00:16 Severity ratings address the impact of the failure.
- 00:19 What happens to the customer or user if the failure occurs?
- 00:23 If the failure impact is low,
- 00:25 it can occur even frequently with no significant problems.
- 00:29 If the failure impact is high, then we become very concerned
- 00:32 about the probability of occurrence and our ability to detect it.
- 00:36 We don't want this failure to happen.
- 00:38 So to determine the severity, we must first determine the effect of the failure.
- 00:42 This is usually easy to do.
- 00:44 Just look at the function and note what goes wrong when that doesn't happen, or
- 00:48 if it doesn't happen in the correct manner.
- 00:50 One note here, there may be multiple effects.
- 00:54 Each one should be on a separate line in the Design FMEA so
- 00:57 that their severity can be scored.
- 00:59 There are many sources of data for both determining the effect and
- 01:03 doing the scoring.
- 01:05 When data is available, use it.
- 01:07 If there is no data,
- 01:08 then let the subject matter experts provide their expert judgment.
- 01:12 So let's look at some of the sources of data.
- 01:14 Start with the use cases or user scenarios.
- 01:18 Look at what happens from the customer perspective.
- 01:21 Your product function analysis is also a good place to look.
- 01:24 That includes the interface matrix.
- 01:26 If there are similar products in the field,
- 01:28 what did the customer complaints tell you about failures?
- 01:31 You can also bring in focus groups for new products to get costumer opinions and
- 01:36 perspectives.
- 01:37 Finally, are there any know safety or
- 01:39 health hazards associated with any of the parts and materials,
- 01:43 use all of these sources and your team's expert judgment to list the effects.
- 01:48 Now, let's score the effects.
- 01:50 We use a one to ten scale where ten is really high and one is insignificant.
- 01:55 A ten then is hazardous effect without warning.
- 01:58 This effect will hurt people, and they can't see it coming.
- 02:01 It's a safety issue.
- 02:03 We normally also include in the ten category
- 02:06 a violation of government regulations without warning.
- 02:09 Meaning, someone goes to jail.
- 02:11 Next is nine, which is the same effect as the ten, but now, there is a warning.
- 02:16 The warning gives a customer/user time to either stop the product or
- 02:20 take precautions to reduce the chance of injury.
- 02:23 How much warning is a judgement call.
- 02:25 One second warning is probably not enough, but
- 02:28 you don't need to have a three day advanced notice either.
- 02:31 Then there is the score of eight.
- 02:33 At least now, no one is getting hurt.
- 02:35 But the product is a total bust.
- 02:37 It won't work and never has, or the customer is unable to install it.
- 02:41 From the customer's perspective, the thing is totally inoperative.
- 02:44 Recall from an earlier lesson that most companies treat any aspect of the product
- 02:48 that would result in a score of eight, nine, or ten as a critical characteristic.
- 02:53 Let's continue on.
- 02:55 Incidentally, the colors I'm showing of red, orange, and green for different
- 02:59 levels are just my interpretation of the differences in severity.
- 03:03 There is no other meaning or significance.
- 03:06 The seven rating is still considered a high score.
- 03:09 The product becomes inoperable.
- 03:11 It starts out working, but well before the expected end of useful life,
- 03:15 it stopped working and became inoperable.
- 03:18 If it is a component of a system,
- 03:20 this obviously has a major effect on overall system performance.
- 03:24 Continuing on to the score of 6, this represents a moderate severity.
- 03:29 The product works but not in the manner it is supposed to work or
- 03:32 is expected to work.
- 03:34 So the customer could install it, but it never did all that was promised.
- 03:38 If it is a system component, it affects system performance, and
- 03:41 the customer is dissatisfied.
- 03:43 On to the score of 5, which is considered low severity, the product or
- 03:47 component is working but not as well as it should.
- 03:51 There is an impact on system performance, and it's noticeable by all the customers.
- 03:56 A score of 4 is applied when the severity is considered to be very low.
- 04:01 This is often used with poor workmanship.
- 04:03 The product component doesn't look right to the customer.
- 04:06 They return it for repair or replacement.
- 04:09 It could do the job, but
- 04:10 the customer is annoyed that it doesn't meet their expectations.
- 04:14 A score of 3 is used when there's a minor effect.
- 04:17 Again, the product works, but
- 04:18 there are some workmanship or visual defect with the product.
- 04:22 The customer doesn't return it,
- 04:23 but they expect some type of corrective action before they would use another one.
- 04:28 The score of 2 is for very minor effects.
- 04:31 Once again, there's no problem with functionality, but there is some type of
- 04:35 workmanship or aesthetic defect that has them dissatisfied.
- 04:38 No return is requested and no further action is expected.
- 04:41 Finally, a score of 1 is for effects that are not a concern to the customer.
- 04:45 Performance is not affected, the customer doesn't notice the problem and
- 04:49 is satisfied with the product.
- 04:51 As I mentioned in an earlier lesson, these ratings and
- 04:53 descriptions come from the IEC standard.
- 04:56 Your organization may have more specific ratings
- 04:59 that are tailored to your industry or products.
- 05:01 If so, use them.
- 05:04 So let's score the severity for the ball in our ball point pen.
- 05:07 Recall we identified the functions and failures in the previous lesson.
- 05:11 For the first failure, the ball falls out, and
- 05:13 the effect is that the ink drains out of the tube.
- 05:15 That is a severity of 8.
- 05:17 There is no safety hazard, so it isn't a nine or ten, but
- 05:21 the pen is totally useless.
- 05:23 The next failure is the ball stops rolling.
- 05:26 The effect is that the ink is no longer deposited on the ball, so
- 05:30 it can't be deposited on the paper.
- 05:32 Since the failure is the ball stops rolling, it meant that at one time,
- 05:36 it was rolling.
- 05:37 So this is a seven, the pen worked for a while and then stopped.
- 05:41 Now, for the failure, the ball corrodes.
- 05:44 The effect is the ball becomes pitted, it does not roll smoothly, or
- 05:48 deposit ink smoothly.
- 05:49 This is a score of 5.
- 05:51 After a while, the product operates at a reduced level of performance.
- 05:55 And while it is still usable, the customer is dissatisfied.
- 05:59 Now, for the function of resist the abrasion, the failure was for the ball to
- 06:03 wear a flat spot, and the effect was that the ball will not roll smoothly.
- 06:07 The score is again a 5, and for the same reason.
- 06:10 After a period of time, the ball operates at a reduced level of performance.
- 06:14 It's usable, but the customer is not satisfied.
- 06:17 Final one for the analysis we're showing is the ball function of rolling smoothly,
- 06:22 and the failure was that the ball would skip.
- 06:24 Our effect is that the ink is uneven, and
- 06:26 there's unwanted blots deposited as the pen skips.
- 06:30 The score is six.
- 06:31 The effect is the same as the previous failure mode, but in this case,
- 06:34 it occurs immediately on use and not over some period of time.
- 06:38 It's doing the skipping and blotting right from the first day.
- 06:41 It works, but the customer is dissatisfied.
- 06:45 So that's the first of the scores, the value for
- 06:48 severity of the effect of the failure.
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